发信人: babylonely (babylonely), 信区: DotaAllstars
标 题: 6.84的改动,大家发了没?我发一个
发信站: 水木社区 (Tue Apr 28 11:22:19 2015), 站内

基础改动:

  双方团队经济差给予的击杀额外奖金降低25%

  双方团队经验差给予的击杀额外经验降低40%

  击杀近战小兵从43变成40(-7%)

  击杀远程小兵从48变成45(-6.25%)

  英雄击杀增加奖励10%

  ·减少直接英雄击杀赏金100,并且重新分配到团队 [比率100/75/40/25/20 for
1/2/3/4/5英雄(如果你是你是唯一一个贡献击杀的,也能得到相同金钱)

  ·击杀英雄金钱奖励以英雄的总经济为基础+/-25%

  ·击杀英雄的金钱奖励现在根据被击杀英雄总经济在击杀英雄团队的经济排行增加
或减少20%

  ·买活惩罚时间内不能获得不可靠金钱)改为(买活惩罚时间内可以获得可靠和不可
靠金钱,但获得数量皆为正常时间的60%

  近战兵营的奖励从175提升到275

  远程兵营的奖励从100提高到225

  第二层的防御塔和第三次的防御塔防御从25下调到22(从里往外还是从外往里...)

  增加的额外小兵从17:30/34:00/50:30 下调到15:00/30:00/45:00

  额外的车子从45:30下调到45:00

  小兵现在会在更近的夜魇的优势路碰面

  远古黑龙赏金从199下调到170

  远古小黑龙的赏金从50下调到40

  远古黄色三角龙(忘记叫啥了)的赏金从83下调到65

  大萨特的赏金从104调到84

  大熊的血量从950下调到700

  大熊的赏金从65调到50

  野怪蓝胖的赏金从52调到40

英雄改动:

  亚巴顿

  Borrowed Time can now be cast while disabled (same rules as Morphling\'s
Morph)

  炼金术士

  Unstable Concoction countdown can now be seen by enemies

  Unstable Concoction now has an area targeting cursor

  Greevil\'s Greed now grants 4x gold bounty from Runes

  Alchemist can now cast Aghanim\'s Scepter to directly grant any allied
hero all Aghanim\'s Scepter bonuses as a buff (the hero upgrade and the stat
upgrade). The scepter is consumed in the process. Multiple instances of this
buff do not stack. Alchemist can target himself as well

  远古冰魄

  Chilling Touch buff can now be removed by clicking on the buff icon
above the health bar

  斧王

  Berserker\'s Call cast point from 0.3 to 0.4

  Counter Helix now triggers when attacks land rather than when they start
[?]

  Culling Blade movement and attack speed bonuses reduced from 40% to 30%

  祸乱之源

  Brain Sap mana cost from 125/150/175/200 to 100/125/150/175

  Units affected by Nightmare no longer provide vision

  Nightmare End can now be used by Bane to end all other existing
Nightmares

  蝙蝠骑士

  Flamebreak damage changed from an instant 75/150/225/300 damage to 50
damage per second for 1/2/3/4 seconds

  Firefly damage reduced from 20/40/60/80 to 10/30/50/70

  兽王

  Beastmaster base damage increased by 4

  Wild Axes cast point from 0.5 to 0.4

  Call of the Wild Boar attack point from 0.633 to 0.5

  嗜血狂魔

  Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%

  Thirst vision threshold from 30% health to 25%

  赏金猎人

  Bounty Hunter Intelligence growth increased from 1.4 to 2.0

  Shuriken Toss damage from 100/200/250/325 to 150/225/300/375

  Shuriken Toss cast range reduced from 650 to 400

  Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150

  Track\'s Shuriken Toss bounce range from 900 to 1200

  Track now shows how much gold the enemy is carrying in the debuff
tooltip

  酒仙

  Primal Split units no longer provide a bounty when killed (was 11-35
depending on level)

  钢背兽

  Bristleback movement speed reduced from 295 to 290

  Viscous Nasal Goo armor reduction rescaled from 1/1/2/2 per stack to
1/1.4/1.8/2.2

  育母蜘蛛

  Incapacitating Bite is no longer a Unique Attack Attack Modifier

  Insatiable Hunger attack damage from 60/80/100 to 60/90/120

  半人马战行者

  Return now triggers when attacks land rather than when they start [?]

  Added Aghanim\'s Scepter upgrade to Centaur: Stampede reduces all
incoming damage by 70% and allows allies to run through obstructions (trees,
cliffs, etc). Destroys trees

  混沌骑士

  Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150

  克林克兹

  Skeleton Walk cooldown from 20 to 20/19/18/17

  Death Pact cooldown from 45/40/35 to 45/35/25

  发条技师

  Rocket Flare speed from 1500 to 1750

  水晶室女

  Crystal Nova movement and attack slow from -30 to -20/30/40/50

  Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5

  Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6

  Freezing Field cooldown from 150/120/90 to 90

  黑暗贤者

  Ion Shell duration increased from 20 to 25 seconds

  Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%

  Wall of Replica duration from 15/30/45 to 45

  Wall of Replica mana cost from 200/300/400 to 125/250/375
戴泽

  Poison Touch level 4 damage from 32 to 36

  死亡先知

  Exorcism spirit count from 4/12/21 to 6/13/21

  干扰者

  Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4

  龙骑士

  Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds

  Corrosive Breath damage is now lethal

  Elder Dragon Form\'s Splash Attack damage percentage radius from
100/200/250 (for 100/75/50% damage) to 150/225/300

  大地之灵

  Boulder Smash damage from 125 to 50/100/150/200

  Geomagnetic Grip manacost from 75 to 100

  Geomagnetic Grip damage from 50/125/200/275 to 50/100/150/200

  Magnetize can now be dispelled

  Fixed Hex not interrupting Rolling Boulder if cast during the initial
0.6 seconds

  上古巨神

  Echo Stomp channel time from 1.8 to 1.6

  Echo Stomp cooldown from 15 to 14/13/12/11

  魅惑魔女

  Untouchable attack slow from 30/60/90/120 to 40/70/100/130

  Enchant can now be cast on controlled units to refresh the Enchant
duration

  Impetus now pierces Spell Immunity

  谜团

  Midnight Pulse cast point improved from 0.3 to 0.2

  Black Hole now does a constant 55/110/165 damage per second regardless
of proximity to the center

  Black Hole mana cost from 275/350/425 to 275/325/375

  矮人直升机

  Rocket Barrage no longer has a cast point (Previously had 0.3)

  Call Down missile two slow duration from 3 to 4

  哈斯卡

  Inner Vitality cast range increased from 550 to 800

  Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10

  祈求者

  Invoker Int gain from 2.5 to 3.2

  Invoke no longer triggers cooldown if it only swaps the ability slots

  Sun Strike cooldown from 30 to 25

  Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now
a non-targetable circular wave released in every direction around Invoker

  艾欧

  Relocate double click now teleports to fountain

  杰奇洛

  Jakiro base strength increased from 24 to 25

  Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)

  Macropyre area of effect increased from 225 to 240

  主宰

  Blade Fury cooldown from 30/25/22/18 to 42/34/26/18

  Blade Fury now has the same Spell Immunity on cast dispel behavior as
other Spell Immunities [?]

  Healing Ward movement speed from 450 to 420

  Omnislash no longer ministuns on cast

  Using items/abilities in Omnislash no longer requires facing direction

  光之守卫

  Mana Leak cooldown from 16 to 16/14/12/10

  Chakra Magic now adds a buff that that reduces the cooldown of the next
spell its target casts by 1/2/3/4 seconds. Buff lasts 12 seconds.

  Scepter Illuminate heal percentage from 75% to 100%

  昆卡

  Kunkka no longer turns to cast Torrent

  Torrent cooldown reduced from 12 to 10 seconds

  X Marks The Spot mana cost from 80 to 50

  军团指挥官

  Moment of Courage counterattack chance from 16/18/20/22 to 25%

  Moment of Courage lifesteal from 20/40/60/80% to 55/65/75/85%

  Moment of Courage cooldown from 0.9 to 2.7/2.1/1.5/0.9

  Added Aghanim\'s Scepter upgrade to Legion Commander: Duel lasts until
either Legion Commander or her target dies. Ends if duelists are ever more
than 2,000 range apart.
拉席克

  Leshrac movement speed from 315 to 320

  Lightning Storm cast point from 0.7 to 0.6

  Lightning Storm slow duration from 0.75 to 0.7/0.8/0.9/1

  巫妖

  Ice Armor cast range from 800 to 1000

  Chain Frost projectile speed from 675 to 750

  噬魂鬼

  Feast is now considered as normal bonus damage (can Crit and Cleave off
it)

  Open Wounds lifesteal increased from 15/20/25/30% to 50%

  Added Aghanim\'s Scepter upgrade to Lifestealer: Grants a new skill,
Assimilate. Assimilate allows Lifestealer to target an allied hero and
swallow them, allowing them to hide inside of Lifestealer. Any healing
Lifestealer receives is shared with the assimilated hero. The assimilated
hero can release itself at any time by clicking on the buff icon to erupt
outward and deal 300 damage to enemies in a 700 area of effect. If
Lifestealer dies or assimilates another hero, the currently assimilated hero
will automatically exit. Issuing any order with your hero, a few seconds
after being assimilated, will take you out.

  莉娜

  Aghanim Scepter-upgraded Laguna Blade no longer increases cast range

  德鲁伊

  True Form is no longer removed on death [?]

  Battle Cry armor increased from 5/10/15 to 6/12/18

  Battle Cry damage increased from 50/75/100 to 60/90/120

  Added Agahnim\'s Scepter upgrade to Lone Druid: Allows Spirit Bear to
attack at any range from Lone Druid, and prevents Spirit Bear from dying if
Lone Druid dies

  露娜

  Luna base armor increased by 1

  Eclipse per unit cap increased from 4 to 5

  Improved Aghanim\'s Scepter: Allows Eclipse to be cast on an area within
2,500 range. Grants obstructed vision of that area. Can also target any
allied unit to center Eclipse on their location, even while moving (can
double click or target Luna)

  美杜莎

  Split Shot and Mana Shield are no longer removed on death [?]

  米波

  Geostrike damage from 7/14/21/28 to 8/16/24/32

  Divided We Stand no longer causes Meepo to respawn 20% faster

  米拉娜

  Starstorm\'s second hit range from 175 to 325, and the second hit now
strikes the unit closest to Mirana

  变体精灵

  Adaptive Strike now has a 1150 speed projectile

  Added Aghanim\'s Scepter upgrade to Morphling: Grants a new ability,
Hybrid. Allows morphling to target an ally, turning himself into a hybrid
illusion, removing the Morphling himself. This hybrid illusion can cast non-
ultimate abilities and has your original attributes. Lasts 20 seconds. When
the duration ends or the hybrid dies, your hero emerges (cannot end
prematurely). Cooldown: 140, Manacost: 200, 600 cast range. Note: Ability is
not available while you have a Replicate living.

  娜迦海妖

  Ensnare cooldown from 14 to 12

  Ensnare is now dispellable [?]

  Ensnare is no longer removed if the target becomes Ethereal

  Added Aghanim\'s Scepter upgrade: Song of the Siren Scepter now
regenerates you and nearby allies by 6% of maximum HP per second for up to 7
seconds.

  先知

  Sprout cast range increased from 600 to 625/700/775/850

  Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6

  Nature\'s Call treant base damage from 22 to 28

  Aghanim\'s Scepter-upgraded Wrath of Nature now spawns a Nature\'s Call
treant whenever it kills a unit. Killing a hero will spawn a stronger treant
(3x damage and health of a normal one)

  暗夜魔王

  Void attack speed slow increased from -35 to -50 (now matches movement
speed slow)

  司夜刺客

  Using Spiked Carapace no longer removes Vendetta

  Added Aghamin\'s Scepter upgrade to Nyx: Adds a new ability, Burrow, with
a one second cast time. While Burrowed, Nyx Assassin is invisible and unable
to move/attack, but has 40% damage resistance, and regenerates 1.5% of his
health and mana per second. Nyx Assassin\'s abilities also have improved
properties while burrowed: Mana Burn and Impale have 50% increased cast
range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace
instantly stuns any enemy units within a 300 area of effect without
requiring them to hurt him first. Casting Vendetta causes Burrow to end

  全能骑士

  Purification cast point from 0.5 to 0.4

  神谕者

  Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80

  Purifying Flames cooldown reduced from 3 to 2.5

  Purifying Flames can now target non-hero units

  False Promise no longer makes the target invisible

  False Promise now continuously removes debuffs and disables, instead of
only when first cast

  False Promise duration from 7/8/9 to 6/7/8

  False Promise cooldown from 20 to 80/60/40

  殁境神蚀者

  Aghanim\'s Scepter Sanity\'s Eclipse upgrade now affects everyone in the
area of effect with Astral Imprisonment after it deals its damage

  Aghanim\'s Scepter Sanity\'s Eclipse upgrade no longer always triggers the
mana drain and does not increase the damage multiplier by 1

  凤凰

  Fire Spirits now does an obstructed reveal of the area it hits for 1
second

  帕克

  Waning Rift damage increased from 70/140/210/280 to 100/160/220/280

  帕吉

  Rot move slow from 20% to 20/22/24/26%

  帕格纳

  Decrepify enemy slow from 50% to 30/40/50/60%

  Decrepify enemy magic damage amplification from 50% to 30/40/50/60%

  Decrepify duration from 2/2.5/3/3.5 to 3.5

  Decrepify cooldown from 12/10/8/6 to 15/12/9/6

  Life Drain damage and restore per second from 120/160/200 to 150/185/220

  Life Drain cast range from 1100 to 900/1050/1200

  Pugna\'s Aghanim\'s Scepter-upgraded Life Drain no longer increases cast
range
力丸

  Smokescreen no longer slows attack speed

  Smokescreen now reduces turn rate by 30%

  拉比克

  Null Field now also affects creeps

  沙王

  Caustic Finale duration from 8 to 6

  Caustic Finale now always triggers (via unit death or when its duration
expires). If triggered by timer expiration, it deals 30% of the damage

  Caustic Finale no longer resets the duration on a unit that already has
the debuff

  Caustic Finale now applies a 20% move slow when the damage triggers (via
unit death or when timer expires). Slow lasts for 3 seconds

  暗影恶魔

  Shadow Poison mana cost from 50 to 40

  Demonic Purge Aghamin\'s Scepter upgrade now applies Break (disabling
passive abilities)

  暗影萨满

  Shadow Shaman base strength increased from 19 to 21

  Shadow Shaman strength gain increased from 1.6 to 1.8

  沉默术士

  Silencer base movement speed from 300 to 295

  Last Word initial enemy cast allowance window from 5 to 4 seconds

  Last Word no longer disarms

  Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers

  斯拉达

  Slithereen Crush damage from 50/100/150/200 to 75/125/175/225

  狙击手

  Sniper agility gain from 2.9 to 2.5

  Shrapnel recharge time increased from 40 to 55

  Shrapnel delay increased from 0.8 to 1.4 seconds

  Shrapnel now gives vision when the shrapnel lands rather than instantly

  Headshot can now miss

  Assassinate damage from 355/505/655 to 320/485/650

  幽鬼

  Reality no longer kills the target illusion, it now swaps positions

  裂魂人

  Empowering Haste cooldown from 16 to 12

  风暴之灵

  Storm Spirit movement speed reduced from 290 to 285

  Ball Lightning flying vision from 1000 to 400

  斯温

  Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20

  工程师

  Land Mine activation delay reduced from 1.75 to 0.5 seconds

  Stasis Trap Activation delay from 2 to 1.5

  Stasis Trap Detonation delay from 2 to 1.5

  Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to
160/140/120/100

  Minefield Sign cooldown from 120 to 360

  Minefield Sign now requires Techies to walk precisely to the targeted
spot

  Minefield Sign now has an area of effect targeting cursor

  Minefield Sign now has a limited lifetime of 180 seconds

  Techies Aghanim\'s Scepter upgrade now causes the Minefield Sign to make
all Land Mines, Stasis Traps and Remote Mines within 125 area of effect
immune to True Sight. Can only have one sign out at a time

  圣堂刺客

  Meld cooldown from 7 to 6

  恐怖利刃

  Reflection cast range from 275 to 325

  Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%

  潮汐猎人

  Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48

  伐木机

  Reactive Armor now triggers when attacks land rather when attacks begin
[?]

  Reactive Armor max stacks increased from 4/8/12/16 to 5/10/15/20

  修补匠

  Laser hero blind duration increased from 3 to 3/3.5/4/4.5

  Rearm mana cost from 150/250/350 to 125/225/325

  Aghanim\'s Scepter Laser no longer has additional cast range

  Aghanim\'s Scepter Laser now refracts to visible enemy heroes with a 550
bounce range
小小

  Toss grab radius increased from 250 to 275

  Toss now grabs the closest unit rather than a random unit

  树精卫士

  Eyes in the Forest area of effect reduced from 800 to 700

  巨魔战将

  Berserker\'s Rage no longer provides +15 damage

  Ranged Whirling Axes no longer provide 800 vision

  Melee Whirling Axes no longer provide 500 vision

  Battle Trance duration reduced from 7 to 5 seconds

  Berserker’s Rage is no longer removed on death [?]

  巨牙海民

  Ice Shards mana cost reduced from 120 to 90

  Ice Shards cooldown from 18/16/14/12 to 19/16/13/10

  Ice Shards vision reveal from 0.5 seconds to 2 seconds

  Snowball speed is now a constant 675

  Snowball no longer auto-loads units in 100 range

  Tusk can now add allies to Snowball while it is moving

  Added Aghanim\'s Scepter to Tusk: Adds a new ability called Walrus Kick.
Kicks the target back 900 units. The kick slows by 40% for 4 seconds. 12
second cooldown

  不朽尸王

  Soul Rip is now considered one damage instance on the enemy

  Removed Tombstone Zombie targeting from Soul Rip

  Tombstone Zombies now require 1 attack to kill rather than having 30
health (zombies require 2 hits from creeps)

  熊战士

  Reworked Enrage

  剧毒术士

  Venomous Gale tick damage from 0/30/60/90 to 10/40/70/100

  冥界亚龙

  Viper Strike cooldown reduced from 80/50/30 to 70/50/30

  维萨吉

  Gravekeeper\'s Cloak recharge time from 6 to 4

  Familiars no longer have 300/450/600 health

  Familiars now require 4 hero attacks to be killed (creeps/illusions do
1/4 damage, towers do 1/2)

  术士

  Fatal Bonds cast range increased from 900 to 1000

  Fatal Bonds cast time from 0.5 to 0.2

  Chaotic Offering Golem\'s health regeneration from 15/30/45 to 25/50/75

  编织者

  The Swarm duration rescaled from 14/16/18/20 to 16

  The Swarm damage from 15/20/25/30 to 20

  The Swarm attack rate from an attack every 1.35 seconds to
1.4/1.25/1.1/0.95

  Geminate Attack now launches the second projectile 0.25 seconds after
the initial one fires instead of after impacting the target

  Geminate Attack no longer has a range limit

  Added Aghanim\'s Scepter upgrade to Weaver: reduces the cooldown of
Timelapse to 20 seconds and allows Timelapse to target allied heroes. 1000
cast range

  风行者

  Shackleshot cast point from 0.3 to 0.15

  寒冬飞龙

  Enabled Winter Wyvern in Captain\'s Mode

  Reworked Winter\'s Curse

  Those cursed to attack their ally now take 70% less damage from all
sources.

  Area of effect increased from 350 to 400

  Duration from 2.5/2.75/3 to 2.5/3/3.5

  Cooldown from 90/80/70 to 110/100/90

  Arctic Burn is now dispellable

  Arctic Burn damage per second from 6% of health to 8%

  Arctic Burn damage type from Pure to Magic

  Arctic Burn no longer pierces Spell Immunity

  Splinter Blast speed increased 500->650 (1.35 to 1.0 seconds max)

  Splinter Blast debuff is now dispellable

  Cold Embrace now behaves as normal regeneration instead of 0.1 interval
heals

  冥魂大帝

  Added Aghanim\'s Scepter upgrade to Wraith King: Allies who are near
Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds,
delaying their death. They can continue attacking, casting, etc. When the
duration ends, the hero dies, and credit for the kill goes to whowever
landed the original killing blow.

  宙斯

  Thundergod\'s Wrath area vision reduced from 1000 to 500

  Fixed Thundergod\'s Wrath sometimes hitting invisible units depending on
the order of player slots.
--
so what

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